SDL_image is a library to load images of various formats as SDL surfaces. In do_layer_surface() in src/IMG_xcf.c, pixel index values from decoded XCF tile data are used directly as colormap indices without validating them against the colormap size (cm_num). A crafted .xcf file with a small colormap and out-of-range pixel indices causes heap out-of-bounds reads of up to 762 bytes past the colormap allocation. Both IMAGE_INDEXED code paths are affected (bpp=1 and bpp=2). The leaked heap bytes are written into the output surface pixel data, making them potentially observable in the rendered image. This vulnerability is fixed with commit 996bf12888925932daace576e09c3053410896f8.
A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnerability allows an attacker to cause a denial of service attack. The vulnerability affects SDL2 v2.0.4 and above. SDL-1.x are not affected.
SDL_ttf v2.0.18 and below was discovered to contain an arbitrary memory write via the function TTF_RenderText_Solid(). This vulnerability is triggered via a crafted TTF file.
There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution.
SDL (Simple DirectMedia Layer) through 2.0.12 has an Integer Overflow (and resultant SDL_memcpy heap corruption) in SDL_BlitCopy in video/SDL_blit_copy.c via a crafted .BMP file.
SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit_3or4_to_3or4__inversed_rgb in video/SDL_blit_N.c via a crafted .BMP file.
A flaw was found with the RHSA-2019:3950 erratum, where it did not fix the CVE-2019-13616 SDL vulnerability. This issue only affects Red Hat SDL packages, SDL versions through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow flaw while copying an existing surface into a new optimized one, due to a lack of validation while loading a BMP image, is possible. An application that uses SDL to parse untrusted input files may be vulnerable to this flaw, which could allow an attacker to make the application crash or execute code.
An exploitable code execution vulnerability exists in the PCX image-rendering functionality of SDL2_image 2.0.4. A specially crafted PCX image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2_image 2.0.4. A specially crafted XCF image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.